New field areas in the expansion are 50-100% larger than existing ones, and support flying mounts, such as black chocobos, personal-scale airships, the collector's edition griffon, and a dragon who is important to the story of Heavensward. A new feature allows Free Companies to create their own personal airships. Each job now has a unique level 3 Limit Break, with existing ones redistributed to appropriate classes.Īll-new Primals appear, including at least one Primal created just for Final Fantasy XIV-the first of these being Ravana. New job quests for existing jobs were added. One new job was announced for each of the three roles: the Dark Knight for Tank, the Astrologian for Healer, and the Machinist for ranged DPS. ![]() A new playable race, the horned Au Ra, and multiple new jobs were introduced. The expansion automatically increases the level cap to 60 for all disciplines.
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