They'll still need to be placed on mantlets to be aimable, only now you can place multiple cannons on one mantlet. Continuous posing instead of preset poses helps with this:Ĭrew efficiency based on allocated space will be replaced with comfort based on their posture.Ĭannons are now placed independently of mantlets: Featuring a designable basket which counts as turret space but obstructs parts in the hull.Ĭramming crew in remains a pain in the smaller vehicles. Turret rings have recieved a full overhaul. Note the drive shaft threading between the torsion bars and the turret basket. Powertrains are receiving lots of care, for maximum flexibility when you're threading driveshafts between the driver's feet.Ī vehicle with the whole powertrain offset to one side. This will result in fewer bugs long-term, faster updates and easier modding (once support is in).Īs of right now, the majority of this work is done and it's on to the exciting part, the internals themselves.ĭo keep in mind these all are all heavy works in progress and will change a lot.Ī three man tankette showing all current internals. I started this update off with a major overhaul to the core of the designer, dramatically simplifying and solidifying all the features which have been layered on over the years of development. Quick update on how geometric internals are coming along.
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